Object-oriented code#
Creating bindings for a custom type#
Let’s now look at a more complex example where we’ll create bindings for a
custom C++ data structure named Pet
. Its definition is given below:
struct Pet {
Pet(const std::string &name) : name(name) { }
void setName(const std::string &name_) { name = name_; }
const std::string &getName() const { return name; }
std::string name;
};
The binding code for Pet
looks as follows:
#include <pybind11/pybind11.h>
namespace py = pybind11;
PYBIND11_MODULE(example, m) {
py::class_<Pet>(m, "Pet")
.def(py::init<const std::string &>())
.def("setName", &Pet::setName)
.def("getName", &Pet::getName);
}
py::class_
creates bindings for a C++ class or struct-style data
structure. init()
is a convenience function that takes the types of a
constructor’s parameters as template arguments and wraps the corresponding
constructor (see the Custom constructors section for details).
Note
Starting with pybind11v3, it is recommended to include py::smart_holder
in most situations for safety, especially if you plan to support conversions
to C++ smart pointers. See py::smart_holder for more information.
An interactive Python session demonstrating this example is shown below:
% python
>>> import example
>>> p = example.Pet("Molly")
>>> print(p)
<example.Pet object at 0x10cd98060>
>>> p.getName()
'Molly'
>>> p.setName("Charly")
>>> p.getName()
'Charly'
See also
Static member functions can be bound in the same way using
class_::def_static()
.
Note
Binding C++ types in unnamed namespaces (also known as anonymous namespaces)
works reliably on many platforms, but not all. The XFAIL_CONDITION
in
tests/test_unnamed_namespace_a.py encodes the currently known conditions.
For background see #4319.
If portability is a concern, it is therefore not recommended to bind C++
types in unnamed namespaces. It will be safest to manually pick unique
namespace names.
Keyword and default arguments#
It is possible to specify keyword and default arguments using the syntax discussed in the previous chapter. Refer to the sections Keyword arguments and Default arguments for details.
Binding lambda functions#
Note how print(p)
produced a rather useless summary of our data structure in the example above:
>>> print(p)
<example.Pet object at 0x10cd98060>
To address this, we could bind a utility function that returns a human-readable
summary to the special method slot named __repr__
. Unfortunately, there is no
suitable functionality in the Pet
data structure, and it would be nice if
we did not have to change it. This can easily be accomplished by binding a
Lambda function instead:
py::class_<Pet>(m, "Pet")
.def(py::init<const std::string &>())
.def("setName", &Pet::setName)
.def("getName", &Pet::getName)
.def("__repr__",
[](const Pet &a) {
return "<example.Pet named '" + a.name + "'>";
}
);
Both stateless [1] and stateful lambda closures are supported by pybind11. With the above change, the same Python code now produces the following output:
>>> print(p)
<example.Pet named 'Molly'>
Instance and static fields#
We can also directly expose the name
field using the
class_::def_readwrite()
method. A similar class_::def_readonly()
method also exists for const
fields.
py::class_<Pet>(m, "Pet")
.def(py::init<const std::string &>())
.def_readwrite("name", &Pet::name)
// ... remainder ...
This makes it possible to write
>>> p = example.Pet("Molly")
>>> p.name
'Molly'
>>> p.name = "Charly"
>>> p.name
'Charly'
Now suppose that Pet::name
was a private internal variable
that can only be accessed via setters and getters.
class Pet {
public:
Pet(const std::string &name) : name(name) { }
void setName(const std::string &name_) { name = name_; }
const std::string &getName() const { return name; }
private:
std::string name;
};
In this case, the method class_::def_property()
(class_::def_property_readonly()
for read-only data) can be used to
provide a field-like interface within Python that will transparently call
the setter and getter functions:
py::class_<Pet>(m, "Pet")
.def(py::init<const std::string &>())
.def_property("name", &Pet::getName, &Pet::setName)
// ... remainder ...
Write only properties can be defined by passing nullptr
as the
input for the read function.
See also
Similar functions class_::def_readwrite_static()
,
class_::def_readonly_static()
class_::def_property_static()
,
and class_::def_property_readonly_static()
are provided for binding
static variables and properties. Please also see the section on
Static properties in the advanced part of the documentation.
Dynamic attributes#
Native Python classes can pick up new attributes dynamically:
>>> class Pet:
... name = "Molly"
...
>>> p = Pet()
>>> p.name = "Charly" # overwrite existing
>>> p.age = 2 # dynamically add a new attribute
By default, classes exported from C++ do not support this and the only writable
attributes are the ones explicitly defined using class_::def_readwrite()
or class_::def_property()
.
py::class_<Pet>(m, "Pet")
.def(py::init<>())
.def_readwrite("name", &Pet::name);
Trying to set any other attribute results in an error:
>>> p = example.Pet()
>>> p.name = "Charly" # OK, attribute defined in C++
>>> p.age = 2 # fail
AttributeError: 'Pet' object has no attribute 'age'
To enable dynamic attributes for C++ classes, the py::dynamic_attr
tag
must be added to the py::class_
constructor:
py::class_<Pet>(m, "Pet", py::dynamic_attr())
.def(py::init<>())
.def_readwrite("name", &Pet::name);
Now everything works as expected:
>>> p = example.Pet()
>>> p.name = "Charly" # OK, overwrite value in C++
>>> p.age = 2 # OK, dynamically add a new attribute
>>> p.__dict__ # just like a native Python class
{'age': 2}
Note that there is a small runtime cost for a class with dynamic attributes.
Not only because of the addition of a __dict__
, but also because of more
expensive garbage collection tracking which must be activated to resolve
possible circular references. Native Python classes incur this same cost by
default, so this is not anything to worry about. By default, pybind11 classes
are more efficient than native Python classes. Enabling dynamic attributes
just brings them on par.
Inheritance and automatic downcasting#
Suppose now that the example consists of two data structures with an inheritance relationship:
struct Pet {
Pet(const std::string &name) : name(name) { }
std::string name;
};
struct Dog : Pet {
Dog(const std::string &name) : Pet(name) { }
std::string bark() const { return "woof!"; }
};
There are two different ways of indicating a hierarchical relationship to
pybind11: the first specifies the C++ base class as an extra template
parameter of the py::class_
:
py::class_<Pet>(m, "Pet")
.def(py::init<const std::string &>())
.def_readwrite("name", &Pet::name);
// Method 1: template parameter:
py::class_<Dog, Pet /* <- specify C++ parent type */>(m, "Dog")
.def(py::init<const std::string &>())
.def("bark", &Dog::bark);
Alternatively, we can also assign a name to the previously bound Pet
py::class_
object and reference it when binding the Dog
class:
py::class_<Pet> pet(m, "Pet");
pet.def(py::init<const std::string &>())
.def_readwrite("name", &Pet::name);
// Method 2: pass parent class_ object:
py::class_<Dog>(m, "Dog", pet /* <- specify Python parent type */)
.def(py::init<const std::string &>())
.def("bark", &Dog::bark);
Functionality-wise, both approaches are equivalent. Afterwards, instances will expose fields and methods of both types:
>>> p = example.Dog("Molly")
>>> p.name
'Molly'
>>> p.bark()
'woof!'
The C++ classes defined above are regular non-polymorphic types with an inheritance relationship. This is reflected in Python:
// Return a base pointer to a derived instance
m.def("pet_store", []() { return std::unique_ptr<Pet>(new Dog("Molly")); });
>>> p = example.pet_store()
>>> type(p) # `Dog` instance behind `Pet` pointer
Pet # no pointer downcasting for regular non-polymorphic types
>>> p.bark()
AttributeError: 'Pet' object has no attribute 'bark'
The function returned a Dog
instance, but because it’s a non-polymorphic
type behind a base pointer, Python only sees a Pet
. In C++, a type is only
considered polymorphic if it has at least one virtual function and pybind11
will automatically recognize this:
struct PolymorphicPet {
virtual ~PolymorphicPet() = default;
};
struct PolymorphicDog : PolymorphicPet {
std::string bark() const { return "woof!"; }
};
// Same binding code
py::class_<PolymorphicPet>(m, "PolymorphicPet");
py::class_<PolymorphicDog, PolymorphicPet>(m, "PolymorphicDog")
.def(py::init<>())
.def("bark", &PolymorphicDog::bark);
// Again, return a base pointer to a derived instance
m.def("pet_store2", []() { return std::unique_ptr<PolymorphicPet>(new PolymorphicDog); });
>>> p = example.pet_store2()
>>> type(p)
PolymorphicDog # automatically downcast
>>> p.bark()
'woof!'
Given a pointer to a polymorphic base, pybind11 performs automatic downcasting to the actual derived type. Note that this goes beyond the usual situation in C++: we don’t just get access to the virtual functions of the base, we get the concrete derived type including functions and attributes that the base type may not even be aware of.
See also
For more information about polymorphic behavior see Overriding virtual functions in Python.
Overloaded methods#
Sometimes there are several overloaded C++ methods with the same name taking different kinds of input arguments:
struct Pet {
Pet(const std::string &name, int age) : name(name), age(age) { }
void set(int age_) { age = age_; }
void set(const std::string &name_) { name = name_; }
std::string name;
int age;
};
Attempting to bind Pet::set
will cause an error since the compiler does not
know which method the user intended to select. We can disambiguate by casting
them to function pointers. Binding multiple functions to the same Python name
automatically creates a chain of function overloads that will be tried in
sequence.
py::class_<Pet>(m, "Pet")
.def(py::init<const std::string &, int>())
.def("set", static_cast<void (Pet::*)(int)>(&Pet::set), "Set the pet's age")
.def("set", static_cast<void (Pet::*)(const std::string &)>(&Pet::set), "Set the pet's name");
The overload signatures are also visible in the method’s docstring:
>>> help(example.Pet)
class Pet(__builtin__.object)
| Methods defined here:
|
| __init__(...)
| Signature : (Pet, str, int) -> NoneType
|
| set(...)
| 1. Signature : (Pet, int) -> NoneType
|
| Set the pet's age
|
| 2. Signature : (Pet, str) -> NoneType
|
| Set the pet's name
If you have a C++14 compatible compiler [2], you can use an alternative syntax to cast the overloaded function:
py::class_<Pet>(m, "Pet")
.def("set", py::overload_cast<int>(&Pet::set), "Set the pet's age")
.def("set", py::overload_cast<const std::string &>(&Pet::set), "Set the pet's name");
Here, py::overload_cast
only requires the parameter types to be specified.
The return type and class are deduced. This avoids the additional noise of
void (Pet::*)()
as seen in the raw cast. If a function is overloaded based
on constness, the py::const_
tag should be used:
struct Widget {
int foo(int x, float y);
int foo(int x, float y) const;
};
py::class_<Widget>(m, "Widget")
.def("foo_mutable", py::overload_cast<int, float>(&Widget::foo))
.def("foo_const", py::overload_cast<int, float>(&Widget::foo, py::const_));
If you prefer the py::overload_cast
syntax but have a C++11 compatible compiler only,
you can use py::detail::overload_cast_impl
with an additional set of parentheses:
template <typename... Args>
using overload_cast_ = pybind11::detail::overload_cast_impl<Args...>;
py::class_<Pet>(m, "Pet")
.def("set", overload_cast_<int>()(&Pet::set), "Set the pet's age")
.def("set", overload_cast_<const std::string &>()(&Pet::set), "Set the pet's name");
A compiler which supports the -std=c++14
flag.
Note
To define multiple overloaded constructors, simply declare one after the
other using the .def(py::init<...>())
syntax. The existing machinery
for specifying keyword and default arguments also works.
Enumerations and internal types#
Let’s now suppose that the example class contains internal types like enumerations, e.g.:
struct Pet {
enum Kind {
Dog = 0,
Cat
};
struct Attributes {
float age = 0;
};
Pet(const std::string &name, Kind type) : name(name), type(type) { }
std::string name;
Kind type;
Attributes attr;
};
The binding code for this example looks as follows:
#include <pybind11/native_enum.h> // Not already included with pybind11.h
py::class_<Pet> pet(m, "Pet");
pet.def(py::init<const std::string &, Pet::Kind>())
.def_readwrite("name", &Pet::name)
.def_readwrite("type", &Pet::type)
.def_readwrite("attr", &Pet::attr);
py::native_enum<Pet::Kind>(pet, "Kind", "enum.Enum")
.value("Dog", Pet::Kind::Dog)
.value("Cat", Pet::Kind::Cat)
.export_values()
.finalize();
py::class_<Pet::Attributes>(pet, "Attributes")
.def(py::init<>())
.def_readwrite("age", &Pet::Attributes::age);
To ensure that the nested types Kind
and Attributes
are created
within the scope of Pet
, the pet
py::class_
instance must be
supplied to the py::native_enum
and py::class_
constructors. The
.export_values()
function is available for exporting the enum entries
into the parent scope, if desired.
py::native_enum
was introduced with pybind11v3. It binds C++ enum types
to native Python enum types, typically types in Python’s
stdlib enum module,
which are PEP 435 compatible.
This is the recommended way to bind C++ enums.
The older py::enum_
is not PEP 435 compatible
(see issue #2332)
but remains supported indefinitely for backward compatibility.
New bindings should prefer py::native_enum
.
Note
The deprecated py::enum_
is documented here.
The .finalize()
call above is needed because Python’s native enums
cannot be built incrementally — all name/value pairs need to be passed at
once. To achieve this, py::native_enum
acts as a buffer to collect the
name/value pairs. The .finalize()
call uses the accumulated name/value
pairs to build the arguments for constructing a native Python enum type.
The py::native_enum
constructor takes a third argument,
native_type_name
, which specifies the fully qualified name of the Python
base class to use — e.g., "enum.Enum"
or "enum.IntEnum"
. A fourth
optional argument, class_doc
, provides the docstring for the generated
class.
For example:
py::native_enum<Pet::Kind>(pet, "Kind", "enum.IntEnum", "Constant specifying the kind of pet")
You may use any fully qualified Python name for native_type_name
.
The only requirement is that the named type is similar to
enum.Enum
in these ways:
Has a constructor similar to that of enum.Enum:
Colors = enum.Enum("Colors", (("Red", 0), ("Green", 1)))
A C++ underlying enum value can be passed to the constructor for the Python enum value:
red = Colors(0)
The enum values have a
.value
property yielding a value that can be cast to the C++ underlying type:underlying = red.value
As of Python 3.13, the compatible types in the stdlib enum module are:
Enum
, IntEnum
, Flag
, IntFlag
.
Note
In rare cases, a C++ enum may be bound to Python via a custom type caster. In such cases, a template specialization like this may be required:
#if defined(PYBIND11_HAS_NATIVE_ENUM)
namespace pybind11::detail {
template <typename FancyEnum>
struct type_caster_enum_type_enabled<
FancyEnum,
enable_if_t<is_fancy_enum<FancyEnum>::value>> : std::false_type {};
}
#endif
This specialization is needed only if the custom type caster is templated.
The PYBIND11_HAS_NATIVE_ENUM
guard is needed only if backward
compatibility with pybind11v2 is required.